Commit Graph
14343 Commits
Author SHA1 Message Date
shenweip 54492732b5 Rename u24 to u24_be. 2013-10-05 02:52:33 +08:00
shenweip d8f1ddd6fa Implemented sceJpegMJpegCsc. 2013-10-05 01:18:13 +08:00
shenweip a7f7d64f31 More work in sceJpegDecodeMJpegYCbCr. 2013-10-05 01:04:41 +08:00
shenweip b1f81999fa Fix someting wrong. 2013-10-05 00:04:51 +08:00
Sacha 7c644bda2c Remove c++11 usage of vector. 2013-10-04 23:14:54 +10:00
Siddharth eb1305120e now blocks to gain outAudioQueue access at __AudioDoState 2013-10-04 17:58:09 +05:30
Lioncash ce806d8c05 Fixed a mismatched delete within PSPGamedataInstallDialog.cpp. Should be delete[]. 2013-10-02 19:05:21 -04:00
Siddharth eb9c339c2e fully functional and uses atomic_flag 2013-10-02 20:20:32 +05:30
Siddharth 6c2a9972c1 using the new atomic_flag 2013-10-02 19:09:56 +05:30
Kingcom d12d3058e7 Don't show ListBox if it was hidden before 2013-10-02 09:11:38 +02:00
Siddharth a151b5beb6 using PPSSPP's locks 2013-10-02 11:01:59 +05:30
shenweip 7f92a5dffd Oops 2013-10-02 06:54:15 +08:00
shenweip 346d277042 Fix bugs and Clean up. 2013-10-02 06:07:02 +08:00
Siddharth a6ec70fe90 Audio Processor now uses atomics rather than mutex 2013-10-02 01:54:55 +05:30
shenweip 9a7759c50c Move someting to correct position. 2013-10-02 00:32:22 +08:00
shenweip efec08f7d6 Oops 2013-10-02 00:04:29 +08:00
shenweip 33f08852c1 Implemented sceHeapGetTotalFreeSize. 2013-10-01 23:38:49 +08:00
shenweip 8cd281223d Implemented some functions for sceHeap. 2013-10-01 23:38:01 +08:00
Unknown W. Brackets a72340255f Support %X and %x in sceKernelPrintf(). 2013-10-01 08:00:08 -07:00
Henrik Rydgård e94a67860d Merge pull request #4005 from Kingcom/Debugger
More debug UI tweaks
2013-10-01 01:10:19 -07:00
Henrik Rydgård a358582440 Merge pull request #4002 from adrian17/master
Removed redundant includes
2013-10-01 01:09:42 -07:00
Unknown W. Brackets 10e446d225 Notify of shutdown *after* setting coreState. 2013-09-30 23:36:57 -07:00
Kingcom 2dfa63bb1c Add config setting 2013-09-30 21:42:05 +02:00
adrian17 7e3f35dfe3 Removed redundant includes 2013-09-30 19:05:04 +02:00
Henrik Rydgård f8bc2f6c76 Merge pull request #3909 from raven02/patch-5
Return SCE_KERNEL_ERROR_ILLEGAL_PRIORITY when priority < 0
2013-09-30 03:27:33 -07:00
Henrik Rydgård 2f2e1460b8 Merge pull request #3929 from raven02/patch-10
Delay as sas core for sceP3daBridgeCore
2013-09-30 03:08:11 -07:00
Henrik Rydgård 0ea2360353 Merge pull request #3916 from shenweip/patch-6
Use a separate latch for osk dialog.
2013-09-30 02:04:22 -07:00
Henrik Rydgård a95a1a914c Merge pull request #3992 from unknownbrackets/savestates
Add rewind functionality only (no UI)
2013-09-30 01:52:49 -07:00
Unknown W. Brackets 2da30d59d1 Fix reporting's net shutdown as well. 2013-09-30 01:25:40 -07:00
Unknown W. Brackets b7fbf5942f Make save/load fail strings more consistent. 2013-09-29 20:24:23 -07:00
Unknown W. Brackets 5950c30e7b If loading state fails, rewind instead of reset. 2013-09-29 20:20:20 -07:00
Unknown W. Brackets 021e09f53b While unthrottled, checkpoint rewind less often. 2013-09-29 20:04:23 -07:00
Unknown W. Brackets b3c6e6c012 Add basic support for rewinding (not enabled.) 2013-09-29 19:58:39 -07:00
Unknown W. Brackets 79abca9da4 Mostly implement sceDmacTryMemcpy(). 2013-09-29 16:56:11 -07:00
Unknown W. Brackets 74908f6b38 Add errors and rescheduling to sceDmac*.
The functionality seems pretty straight-forward.
2013-09-29 16:51:49 -07:00
Unknown W. Brackets 394d91371f Avoid clearing the jit cache on savestate.
Downside: saving state could "fix" some issues with games detecting jit,
which won't happen anymore.

However, it's now faster to savestate.
2013-09-29 14:26:13 -07:00
danyalzia 903d425fc8 Update Config.cpp 2013-09-30 00:45:06 +05:00
Henrik Rydgard b661ae6c41 Add very simple jit viewer screen to dev menu. Add untested emitter for cvt.f32.f16 & c:o. 2013-09-29 13:41:56 +02:00
Henrik Rydgård aaeb3f3fda Merge pull request #3974 from mgaver/patch-8
Update PSPOskDialog.cpp
2013-09-29 02:52:42 -07:00
shenweip 1cb59eb76a Fix savedata. 2013-09-29 17:30:17 +08:00
Henrik Rydgård 38fbbbb420 Merge pull request #3970 from unknownbrackets/gpu-thread
Fix MT locking, was not really right
2013-09-29 02:03:02 -07:00
shenweip 3e5b6e6200 Only use a separate btnmake. 2013-09-29 16:21:30 +08:00
mgaver 6be671b8ec Update PSPOskDialog.cpp 2013-09-29 17:12:45 +09:00
Unknown W. Brackets b928f50353 Cleanup sceKernelRegisterExitCallback() per tests. 2013-09-29 01:10:07 -07:00
Unknown W. Brackets a7ec139b5a Savestate the exit callback, reporting.
Seems like LoadExecForUser_362A956B() uses it, so we need to save it.
I have no confidence that function works correctly, so let's report it.
2013-09-29 00:19:54 -07:00
Unknown W. Brackets 91d73d0972 Fix one sceHeap func, add reporting. 2013-09-29 00:07:51 -07:00
Unknown W. Brackets c83fa8a3bc Fix MT locking, was not really right. 2013-09-28 20:56:38 -07:00
Henrik Rydgård 3460efe186 Merge pull request #3964 from makotech222/cwcheat
Fixed 0x3 codes which i never knew were broken until i wrote one today.....
2013-09-28 16:46:45 -07:00
Henrik Rydgard 7bb93c3bfe Forgot to re-enable the "single" case of vh2f 2013-09-29 01:43:13 +02:00
Steven Cherry 2d83dbfc40 Fixed 0x3 codes which i never knew were broken until i wrote one today... 2013-09-28 17:33:37 -05:00