Commit Graph
14343 Commits
Author SHA1 Message Date
Henrik Rydgård ccd5bcaa45 Add facility for __KernelGPUReplay to request to be called again 2024-12-10 01:27:25 +01:00
Henrik Rydgård b010f1bd48 Make the dispatcher less confusing 2024-12-10 01:27:25 +01:00
Henrik Rydgård b2a8b4168b Core: Minor changes to stepping (and some log changes) 2024-12-10 01:06:19 +01:00
Henrik Rydgård c842e3f137 Fix discrepancy between stepping and running across frame endings. Add some more menu options in the ImDebugger 2024-12-10 01:06:04 +01:00
Henrik Rydgård de3617529f const, rename a function 2024-12-10 01:01:31 +01:00
Henrik Rydgård 93baf22369 ImDebugger: Add frame-stepping and a "skim" button (single-steps while held down) 2024-12-08 15:12:13 +01:00
Henrik Rydgård f74e7fb6f5 Fix running when pc is at breakpoint. Fix issue when stepping through Ge-enqueuing functions. 2024-12-08 15:00:11 +01:00
Henrik Rydgård 080798b5dd Move out two more functions from Core.cpp. Clean up Windows includes 2024-12-08 12:12:02 +01:00
Henrik Rydgård 83af54950f Move more core-related stuff into Core.cpp/h 2024-12-08 11:54:58 +01:00
Henrik Rydgård df91f699fc Move the core loop to Core.cpp 2024-12-08 11:47:12 +01:00
Henrik Rydgård b3d08977d5 Delete unused code 2024-12-08 11:25:00 +01:00
Henrik Rydgård 739a32324d Thread view: Show wait type 2024-12-08 11:13:21 +01:00
Henrik Rydgård b3346df646 ImDebugger: Add a window to inspect upcoming CoreTiming events 2024-12-07 16:28:27 +01:00
Henrik Rydgård 6adf8cabae Fix regression in break-on-load functionality 2024-12-06 00:40:21 +01:00
Henrik Rydgård 474e7acf54 Hook up the new (bare-bones) ImGui debug window to GPU stepping, fix stepping. 2024-12-05 00:51:59 +01:00
Henrik Rydgård 9ed8d8871e Ge stepping without wait: Tex/Prim stepping works. Draw/Single have issues. 2024-12-05 00:36:48 +01:00
Henrik Rydgård ea43e07cce Move some stuff around, rename some stuff 2024-12-05 00:36:48 +01:00
Henrik Rydgård c25e6b3933 Add "Split syscall" mechanism 2024-12-05 00:05:39 +01:00
Henrik Rydgård e977906d75 Lift out running the display list to the callers.
This has one tricky case though...
2024-12-03 22:35:36 +01:00
Henrik Rydgård 63c0305301 Delete unused enum, add a new parameter bool 2024-12-03 22:35:36 +01:00
Henrik Rydgård 9b1d077943 Comment updates 2024-12-03 22:35:36 +01:00
Henrik Rydgård 5d0316db6f Tune some log verbosity, remove timestamp on outputdebugstring logs 2024-12-03 22:11:01 +01:00
Henrik Rydgård 3ffff831c7 Refactor LogManager (remove GetInstance()). In headless, add option to log to OutputDebugString on Windows. 2024-12-03 21:39:42 +01:00
Henrik Rydgård 0f97578a35 Replace a bad function 2024-12-03 20:33:12 +01:00
Henrik Rydgård 2b8414b437 Move irrelevant code out of Core.cpp 2024-12-02 13:26:41 +01:00
Henrik Rydgård 0df2a40487 Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
Henrik Rydgård 102d62deab More GE debugging prep 2024-12-02 10:34:26 +01:00
Henrik Rydgård e94defbb15 Get the CORE_RUNNING_GE coreState working! 2024-12-01 22:49:18 +01:00
Henrik Rydgård 96c4a10e8c Add two new core states, rename RUNNING to RUNNING_CPU and similar for stepping. 2024-12-01 21:04:21 +01:00
Henrik Rydgård 4c0a4dadac sceGe: Unexpose some functions 2024-12-01 20:42:16 +01:00
Henrik Rydgård eccf23cf3b Cleanup after prev PR 2024-11-30 02:51:48 +01:00
Henrik Rydgård 821624c494 TextureReplacer: Remove a lock that I don't think should be there. Blacklist another folder. 2024-11-30 02:44:01 +01:00
Henrik Rydgård 7cc59dcda1 Savedata multiload: Do a directory listing so we can filter missing directories faster. 2024-11-30 02:44:01 +01:00
Henrik Rydgård bd3c58e540 Game config loading: Remove redundant Exists calls 2024-11-30 00:40:11 +01:00
Henrik Rydgård 5eeb15b30a Use Exists instead of GetFileInfo in more cases 2024-11-30 00:39:38 +01:00
Henrik Rydgård 4793222fae Optimize away a File::Exists when checking savestate dates 2024-11-30 00:36:05 +01:00
Henrik Rydgård e6ae256da8 Fix regression with Debug->Stop (Ctrl+W). Delete some duplicate code. 2024-11-29 17:18:34 +01:00
Henrik Rydgård 84154e837e Avoid running the initial savedata size scan except on games that need it. 2024-11-29 15:48:39 +01:00
Henrik Rydgård 7e194d15e2 For the free-space savedata scan, only scan relevant subdirectories. 2024-11-29 15:34:22 +01:00
Henrik Rydgård 7cbb60fd22 Bypass the PSP file system when calculating the savedata size to avoid a lock 2024-11-29 14:43:13 +01:00
Henrik Rydgård 6d2826dcb0 Move the MemoryStick free space calculation to a task instead of a thread 2024-11-29 14:35:46 +01:00
Henrik Rydgård b6f648eecc MetaFileSystem: Clean up unused function 2024-11-29 14:13:56 +01:00
Henrik Rydgård 14815d9330 Fix wrong homebrew name generation 2024-11-29 14:03:46 +01:00
Henrik Rydgård 0e6fc8e0e3 Assorted warning fixes 2024-11-28 15:02:26 +01:00
Henrik Rydgård 3d960d23ea Avoid a couple of unnecessary Exists checks 2024-11-28 15:02:26 +01:00
Henrik Rydgård 541c1c0861 Remove some obsolete debugging stuff 2024-11-28 11:19:01 +01:00
Henrik Rydgård ca7268a64d Use a separate file for the "Failed GPU backends" on all platforms.
This avoids saving config to clear it during startup.
2024-11-28 09:48:15 +01:00
Henrik Rydgård 2a05dce105 Show sceMp3 in audio codecs window 2024-11-27 10:35:11 +01:00
Henrik Rydgård 1df3b9b905 Add config save/load for imdebugger, move the imgui.ini to PSP/SYSTEM 2024-11-27 09:15:03 +01:00
Henrik Rydgård a74e4a105c ImDebugger register window: Show fpcond on FPU tab. Fix display issue in kernelobj window 2024-11-26 08:41:39 +01:00