Unknown W. Brackets
78296d15c6
Don't recurse when disasming an emuhack.
...
Although, should this happen? Apparently does in Peace Walker.
2014-08-17 18:43:59 -07:00
Unknown W. Brackets
3fbab33c91
Only loop at video end.
...
In case of a short video that runs out of data but isn't ready to loop
yet.
2014-08-17 15:46:04 -07:00
Unknown W. Brackets
909ac62669
Return a proper error for fake TMIDs.
2014-08-17 14:38:56 -07:00
Unknown W. Brackets
6852e32d6b
Support other thread TMIDs in uid listing.
2014-08-17 14:38:55 -07:00
Unknown W. Brackets
b8f8707ea1
Allow a bad pts on zero size when listing uids.
2014-08-17 14:38:55 -07:00
Unknown W. Brackets
feeb03b5ff
Fix return values in sceKernelGetThreadmanIdList().
...
Support other object types as well, but not threads/etc. properly yet.
2014-08-17 14:38:54 -07:00
Unknown W. Brackets
774589aa4f
Correct the Tlspl TMID value.
2014-08-17 14:38:54 -07:00
Unknown W. Brackets
dc16ad3744
Report forwarding module load to loadexec.
...
Shouldn't do this probably.
2014-08-17 14:26:01 -07:00
Unknown W. Brackets
abacba4e31
Clarify some module loading code.
2014-08-17 14:26:00 -07:00
Unknown W. Brackets
b7c96e1942
Allocate executables low, not at a specific addr.
...
Since usersystemlib takes 0x4000 at the bottom, this will be the same.
The only impact is that kernel modules may also be able to allocate.
2014-08-17 14:26:00 -07:00
Unknown W. Brackets
a16ccf52e7
Allocate kernel modules that fail to decrypt.
...
This corrects some memory semantics to match real firmware.
2014-08-17 14:25:59 -07:00
Unknown W. Brackets
f864b6be63
Allocate 0x4000 at the bottom like real firmware.
...
Should fix #4056 .
2014-08-17 14:25:59 -07:00
Unknown W. Brackets
71e8c0f6e0
Sum all .bss* sections when counting bss size.
2014-08-17 14:25:58 -07:00
Unknown W. Brackets
0a14fd5ee9
Skip zero size segments in module segment info.
2014-08-17 14:25:58 -07:00
Unknown W. Brackets
3ccc0d1e47
Don't count strings as text in module info.
2014-08-17 14:25:57 -07:00
Unknown W. Brackets
bf03e32027
Add a safety check for freeing kernel modules.
2014-08-17 14:25:57 -07:00
Unknown W. Brackets
892980ada1
Blackberry buildfix.
2014-08-17 14:25:56 -07:00
Unknown W. Brackets
337a8553aa
Add module name to ELF allocations.
...
Makes debugging it easier.
2014-08-17 14:25:56 -07:00
Unknown W. Brackets
7c37d64717
Load kernel modules into kernel memory.
...
This way they don't eat up user memory space.
2014-08-17 14:25:55 -07:00
Unknown W. Brackets
99d96218e1
Correct some loadmodule error codes.
2014-08-17 14:25:55 -07:00
Unknown W. Brackets
cf4b607113
Validate the elf position argument more.
2014-08-17 14:25:54 -07:00
Unknown W. Brackets
1d310ad8bb
Allocate module memory from top/bottom per request.
2014-08-17 14:25:54 -07:00
Unknown W. Brackets
1d195a37e4
Cleanup modules on unloadself.
2014-08-17 14:25:53 -07:00
Unknown W. Brackets
5c470a1923
Remove bgm and sfx volume settings.
...
They don't actually work in all games, and this only confuses users.
Also, the default 7 lowers the volume of audio detected as bgm or sfx, but
not other volume. This means that some audio may have played too loud in
some games by default, which will be fixed by this change.
2014-08-17 14:16:59 -07:00
Unknown W. Brackets
413523c8ac
Unpause lists after wait signals with no handler.
...
This stops the gpu/displaylist/state test from hanging, and appears to be
the correct behavior. It makes sense.
2014-08-17 14:14:25 -07:00
Unknown W. Brackets
78ddffee2c
Merge pull request #6733 from hrydgard/psmf-loop-fix
...
Reload the stream on loop. Fixes #6703 .
2014-08-17 13:49:40 -07:00
Henrik Rydgard
8560e317d0
Reload the stream on loop. Fixes #6703 . Thanks to @unknownbrackets
2014-08-17 22:29:01 +02:00
The Dax
75e280e6fe
Default to a deadzone 0.6f (60%) instead, as suggested.
2014-08-17 14:39:34 -04:00
The Dax
784f311d76
Make it available for everybody.
2014-08-17 14:36:35 -04:00
The Dax
cb07da198b
Make the keyboard analog limiter customisable.
2014-08-17 14:36:35 -04:00
The Dax
37b8f62997
Don't show upgrade notifications if PPSSPP is too new, regardless of iRunCount.
2014-08-16 16:31:07 -04:00
sum2012
6024fe7e13
Don't need duplicate the whole table
2014-08-15 23:30:51 +08:00
sum2012
9f4efaf142
Add sceLibFttt
...
Same as sceFont
2014-08-15 22:42:08 +08:00
JimLee168
8099281928
check for duplicated stack addresses
...
Based on https://code.google.com/p/jpcsp/source/detail?r=3569
Fix WWE SmackDown! vs. RAW 2006
2014-08-13 21:28:22 +08:00
The Dax
3c19eda851
Win32 buildfix.
...
Somehow these weren't added to the project.
2014-08-12 22:34:05 -04:00
daniel229
a1f922baff
fix typo,add sceUsbGpsGetState() function
2014-08-13 01:47:24 +08:00
daniel229
88124952a2
add sceUsbGpsOpen() function
2014-08-13 01:18:03 +08:00
daniel229
1ff9507f7c
Add sceUsbGps module
2014-08-13 00:11:26 +08:00
Unknown W. Brackets
3bd945c2a8
Ignore displaybuf in psmfplayer when warming up.
...
Should fix #6704 .
2014-08-10 21:56:05 -07:00
Luna
62a1023615
Add "Screen Scaling Filter" option
2014-08-08 20:51:15 +02:00
Unknown W. Brackets
cd413ab659
Correctly break when disabled and temp bps overlap.
...
Only affects debugging, not usual gameplay. Fixes #6700 .
2014-08-08 08:53:44 -07:00
Henrik Rydgård
60eaefa6ad
Merge pull request #6680 from unknownbrackets/replace-funcs
...
Disable most replacements and use checked mem access in them
2014-08-04 23:44:20 +02:00
Unknown W. Brackets
ac94dbcc69
Show the replaced instruction in disassembly.
...
Useful while debugging.
2014-08-03 19:23:29 -07:00
Unknown W. Brackets
abd1f4e58a
Disassemble bne/etc. using rs, rt order.
...
The order makes more logical sense from game disassembly, and matches the
assembler. Fixes #6632 .
2014-08-03 19:22:18 -07:00
Unknown W. Brackets
245a2a3be0
Don't zero out downcount in replacements.
...
It doesn't write out js.downcountAmount in any of these cases, so zeroing
it is wrong.
2014-08-03 13:22:30 -07:00
Unknown W. Brackets
5525c0a485
Use a lookup for function replacements.
...
Ought to be a tiny bit quicker.
2014-08-03 13:17:55 -07:00
Unknown W. Brackets
d060a06fa6
Disable a bunch of function replacements.
...
These are just for speed, let's turn them off. Using a flag because:
* I think there's still some issue with savestates, not sure.
* We might swap this flag to a separate option.
2014-08-03 13:15:41 -07:00
Unknown W. Brackets
f198a7f587
Use checked pointers in all function replacements.
...
Some games are still hitting bugs and there's no way to disable this "fast
memory" without losing graphical effects. Better to do it evenly than
weird hacks and extra logging/checks.
2014-08-03 13:04:00 -07:00
Henrik Rydgard
bc3b4c5512
Disk swap: Remount the ISOBlockSystem too. Should fix #6662
2014-08-02 12:35:27 +02:00
Henrik Rydgård
682e1c1f74
Merge pull request #6643 from hrydgard/umd0-openiso
...
umd0 solution: Add "OnlyEntireISOFileSystem" to fix #6638
2014-07-28 22:17:34 +02:00