Unknown W. Brackets
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5d2ff64252
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Support for modified jit-enabled VerySleepy.
This allows profiling the jit. Should have zero perf impact when not
in use, since it's entirely triggered by VerySleepy.
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2013-11-30 19:20:21 -08:00 |
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Unknown W. Brackets
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394d91371f
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Avoid clearing the jit cache on savestate.
Downside: saving state could "fix" some issues with games detecting jit,
which won't happen anymore.
However, it's now faster to savestate.
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2013-09-29 14:26:13 -07:00 |
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Unknown W. Brackets
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14bcca1f53
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Fix InvalidateICache() breaking binary searching.
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2013-09-01 00:32:42 -07:00 |
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Unknown W. Brackets
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109ad17ac6
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Use a typesafe struct for opcodes.
Also, correctly read delayslots using Read_Instruction on ARM.
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2013-08-24 15:36:24 -07:00 |
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Henrik Rydgård
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a678621caf
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Merge pull request #3191 from Ced2911/ppc_basic
ppc support + ppc jit
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2013-08-16 12:16:49 -07:00 |
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Ced2911
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1a5c6b59c5
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add ppc jit
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2013-08-16 14:40:29 +02:00 |
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Unknown W. Brackets
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14b719a7ac
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Make it possible to have more block exits.
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2013-08-16 00:12:49 -07:00 |
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Unknown W. Brackets
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7b7801d59a
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Switch to including Windows.h from an intermediate.
This makes it easier for Xbox which uses a separate header.
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2013-07-28 21:04:19 -07:00 |
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Unknown W. Brackets
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7c238f4567
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Avoid a signed/unsigned compare.
This one is pretty pedantic.
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2013-07-26 22:50:55 -07:00 |
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Unknown W. Brackets
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fcfcadaef2
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Fix potential crash looking up block_num.
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2013-04-28 20:59:13 -07:00 |
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Henrik Rydgard
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338bc0049d
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Seems block linking got too slow, speed it up again.
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2013-04-27 23:40:17 +02:00 |
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Henrik Rydgard
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7375706d2f
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Crashfix
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2013-04-27 20:50:12 +02:00 |
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Henrik Rydgard
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6f4ad05582
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Remove some unused code, add some stubs to vfpu jit, some cleanup
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2013-04-27 19:35:42 +02:00 |
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Henrik Rydgard
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5ced57953d
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Fix a bug caused by the recent JIT optimization : ignore destroyed blocks.
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2013-04-27 18:33:56 +02:00 |
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Henrik Rydgard
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2a39a3b972
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JIT: Get rid of one memory access per dispatch, and get rid of blockcodepointers.
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2013-04-27 01:32:03 +02:00 |
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Henrik Rydgard
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9eace8a80e
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Combine the two JitCache implementations (x86, ARM) into one.
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2013-04-27 01:32:03 +02:00 |
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