Commit Graph

23 Commits

Author SHA1 Message Date
Henrik Rydgård 3e62157487 Fix some assorted static analysis warnings 2025-08-25 10:14:15 +02:00
Henrik Rydgård e4254b9570 Add some small debug counters that can be sent out through the assert message on Android
To enable more understanding of how some crashes could happen.
2025-06-03 12:01:47 +02:00
Henrik Rydgård 4df25788fd UI: Fix focus issue, thanks NABN00B.
Fixes #20217
2025-04-07 13:39:47 +02:00
Henrik Rydgård 1a93d8a1f9 Some work on symbol export, minor cleanups 2025-03-29 14:23:59 +01:00
Henrik Rydgård c906cee1ed Provide a parent HWND to assert messageboxes (assert no longer appears below..) 2025-03-29 11:16:33 +01:00
Henrik Rydgård 5fcf0c6276 Swap the Cancel and No functions in the assert dialog. Plus a function rename and some safety checks. 2025-03-25 00:01:14 +01:00
Henrik Rydgård 24d859f773 Add new utility function to break into the debugger without a popup 2025-03-19 16:13:30 +01:00
Henrik Rydgård d11f8609ea Add an easy way to break into the imdebugger from assert messageboxs ("No") 2025-03-19 14:22:02 +01:00
Henrik Rydgård 3ffff831c7 Refactor LogManager (remove GetInstance()). In headless, add option to log to OutputDebugString on Windows. 2024-12-03 21:39:42 +01:00
Henrik Rydgård e01ca5b057 Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård 178147b20a Make asserts work better in headless when running tests on Windows 2024-04-16 22:54:48 +02:00
Henrik Rydgård 949f746f96 Add time-elapsed to assert messages
Just a crude thing to easily see if a crash is from just starting a game
or later.
2023-09-23 08:53:59 +02:00
Henrik Rydgård 1cf4e83824 Show thread name in assert messagebox caption on Windows. Minor cleanup 2023-03-15 22:26:58 +01:00
Henrik Rydgård a3252078e6 Reorder the information in assert lines by importance, to avoid the juicy stuff getting cut out 2023-01-02 16:43:01 +01:00
Henrik Rydgård 2ab7222d5b Clear the extra assert info on game exit 2022-12-17 22:17:29 +01:00
Henrik Rydgård 800bc91a8a Supply some extra info in asserts (currently game ID and name).
Google Play Console can now show this along with the assert stacktrace.
2022-12-17 22:14:47 +01:00
Unknown W. Brackets 2479d52202 Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
Unknown W. Brackets e266eb78ad Common: Avoid assert hang in CI. 2022-01-29 18:39:21 -08:00
Unknown W. Brackets 6c013cec96 Common: Print assert failures to stderr. 2022-01-22 00:14:15 -08:00
Unknown W. Brackets f12aa92a00 Common: Cleanup some logging warnings. 2021-04-30 23:31:54 -07:00
Henrik Rydgård ff8148dd92 Move native/util, native/data and native/i18 to Common/Data.
Also move colorutil.cpp/h

linking build fix experiment

Delete a bunch of unused CMakeLists.txt files

CMakeLists.txt linking fix

Don't include NativeApp.h from any headers.

Android.mk buildfix

Half of the UWP fix

Buildfix

Minor project file cleanup

Buildfixes

Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård 0bf6bd9175 More Log.h cleanup. 2020-08-16 14:48:54 +02:00
Henrik Rydgård 9561a4f80a Move MsgHandler into Log.cpp/h 2020-08-16 14:48:54 +02:00