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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-11-14 18:19:36 +01:00
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36,819 Commits 85 Branches 131 Tags
drawengine-reduce-buffer-binds
Commit Graph
9 Commits
Author SHA1 Message Date
Henrik Rydgård d0b3674702 Rough logic fixes. Need to improve on the index overflow check. 2023-05-25 10:16:26 +02:00
Henrik Rydgård d135ce2d62 It's kinda almost working! 2023-05-25 10:16:26 +02:00
Henrik Rydgård 6ace2a3d8c Add dirty-checks to the vertex buffer binding offset in GLQueueRunner. 2023-05-25 10:16:26 +02:00
Henrik Rydgård dfb446f89d Allow other backends than Vulkan to have GPU memory stats. Implement for GL. 2023-05-24 14:33:01 +02:00
Henrik Rydgård f4035a0802 GLPushBuffer: Fix bug when growing, forgot to mark space used in the new buffer. Old bug! 2023-05-24 13:45:10 +02:00
Henrik Rydgård d7ea2ebf8a GL: Add tags to push buffers for debug purposes. Double the default vertex buffer size. 2023-05-23 15:53:41 +02:00
Henrik Rydgård 72df93a2f1 GLMemory: Allow "rewind" 2023-05-23 14:41:27 +02:00
Henrik Rydgård a4baed4c0c Minor GLPushBuffer cleanup (now same API as the VK one) 2023-05-23 08:41:09 +02:00
Henrik Rydgård d7a5edeb6f GL: Break out GLPushBuffer from GLRenderManager.cpp/h 2023-05-23 08:41:09 +02:00
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