9 Commits
Author SHA1 Message Date
Henrik RydgårdandClaude Opus 5.5 561badca05 sceAudio: Check sceAudioInput's arguments and routing modes like the PSP
pspautotests audio/sceaudio/input and audio/sceaudio/routing.

- sceAudioInput fails until sceAudioInputInit, then checks that the
  sample count is a nonzero multiple of 64 before checking the rate
  (11025, 22050 or 44100 only). A rate of 0 now gets the PSP's error
  instead of the USB mic's. Init takes about 3ms.
- A blocking mic input woke with the byte count rather than the sample
  count that the non-blocking call returns.
- The routing functions are exported by both sceAudio and
  sceAudioRouting, and the latter had its own copy that ignored the
  stored modes. Both now share the one in sceAudio, with the ranges
  checked. SetVolumeMode returns 0, not the previous mode, and both
  modes start at 0.

sceAudio's savestate section goes to version 5 for the input init flag.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-27 10:56:46 +01:00
Henrik RydgårdandClaude Opus 5.5 3880999ada Misc HLE: Fix heap leak, USB waits, RNG indices and small races
- sceHeapDeleteHeap never freed the heap's memory. Allocation failure
  returned -1 rather than a null pointer, and a near-4GB size wrapped.
- The USB wait timeout resumed threads that were no longer waiting on
  USB, and UsbUpdateState resumed them too, and never rescheduled.
- The Mersenne Twister drew from mt_[index_] with the index taken from
  guest memory. It's now taken modulo the state size. sceSfmt19937
  checks its index, and that fill arrays are at least a state long,
  which the library writes regardless of the length it's given.
- sceCccEncodeUTF16's surrogate test also caught U+F800 - U+FFFF, which
  includes the fullwidth forms.
- sceAudioRoutingSetVolumeMode stored the routing mode.
- A sample rate of 0 to sceAudioInput or the camera mic divided by zero,
  and a huge sample count sized a host buffer. sceP3daBridgeCore's sizes
  could wrap. sceRtc's tz offset could overflow tm_min.
- Camera shutdown freed the frame buffer and config without the lock
  the capture thread uses. GPS data is set from the platform's location
  thread, so it's now locked too, and the satellite index is bounded.
- A loop in the sys event handler list hung the unregister.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-27 10:39:45 +01:00
Henrik Rydgård 4e25f44eef Rename some module-related functions to include HLE where appropriate 2025-03-31 11:17:50 +02:00
Henrik Rydgård e01ca5b057 Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård 440e72d250 Clean up among the logs. Remove MASTER_LOG. 2017-03-06 13:10:23 +01:00
Unknown W. Brackets fcf0518223 Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
sum2012 e5b349d33e Change to INFO log
Because this is still not test yet
2015-03-08 11:45:27 +08:00
sum2012 dae6a4e40a Fix and add 2 function 2015-03-08 11:42:48 +08:00
sum2012 7b262949aa Add sceAudioRouting
First step to fix "Invizimals" 's game
2015-03-08 10:58:12 +08:00