SoftGPU: Fix crash when stride is 0.

This happens in Star Ocean 1.
This commit is contained in:
Unknown W. Brackets committed 2017-11-11 17:45:47 -08:00
1 parent 9f77d48719
commit ffbdb15975
2 files changed
+16 -6

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+4 -3
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@@ -312,8 +312,9 @@ struct DescriptorSetKey {
class VKTexture : public Texture {
public:
VKTexture(VulkanContext *vulkan, VkCommandBuffer cmd, const TextureDesc &desc)
: vulkan_(vulkan), format_(desc.format), mipLevels_(desc.mipLevels) {
Create(cmd, desc);
: vulkan_(vulkan), mipLevels_(desc.mipLevels), format_(desc.format) {
bool result = Create(cmd, desc);
assert(result);
}
~VKTexture() {
@@ -336,7 +337,7 @@ private:
}
VulkanContext *vulkan_;
VulkanTexture *vkTex_;
VulkanTexture *vkTex_ = nullptr;
int mipLevels_;