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Add Thin3d support to draw_text (Qt not touched)
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@@ -30,7 +30,7 @@ void UIContext::Init(Thin3DContext *thin3d, Thin3DShaderSet *uishader, Thin3DSha
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uidrawbuffer_ = uidrawbuffer;
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uidrawbufferTop_ = uidrawbufferTop;
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#if defined(_WIN32) || defined(USING_QT_UI)
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textDrawer_ = new TextDrawer();
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textDrawer_ = new TextDrawer(thin3d);
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#else
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textDrawer_ = 0;
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#endif
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