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Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit.
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@@ -629,14 +629,12 @@ void InitSysDirectories() {
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// Detect the "My Documents"(XP) or "Documents"(on Vista/7/8) folder.
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#if PPSSPP_PLATFORM(UWP)
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const std::string myDocsPath = ""; // TODO UWP
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const HRESULT result = E_FAIL;
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// We set g_Config.memStickDirectory outside.
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#else
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wchar_t myDocumentsPath[MAX_PATH];
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const HRESULT result = SHGetFolderPath(NULL, CSIDL_PERSONAL, NULL, SHGFP_TYPE_CURRENT, myDocumentsPath);
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const std::string myDocsPath = ConvertWStringToUTF8(myDocumentsPath) + "/PPSSPP/";
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#endif
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const std::string installedFile = path + "installed.txt";
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const bool installed = File::Exists(installedFile);
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@@ -686,6 +684,7 @@ void InitSysDirectories() {
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// Clean up our mess.
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if (File::Exists(testFile))
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File::Delete(testFile);
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#endif
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// Create the default directories that a real PSP creates. Good for homebrew so they can
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// expect a standard environment. Skipping THEME though, that's pointless.
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