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@@ -91,6 +91,11 @@ void OnScreenDisplay::Show(OSDType type, const std::string &text, const std::str
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entries_.insert(entries_.begin(), msg);
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}
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void OnScreenDisplay::ShowOnOff(const std::string &message, bool on, float duration_s) {
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// TODO: translate "on" and "off"? Or just get rid of this whole thing?
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Show(OSDType::MESSAGE_INFO, message + ": " + (on ? "on" : "off"), duration_s);
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}
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void OnScreenDisplay::ShowAchievementUnlocked(int achievementID) {
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double now = time_now_d();
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@@ -201,18 +206,12 @@ void OnScreenDisplay::ShowLeaderboardTracker(int leaderboardTrackerID, const cha
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void OnScreenDisplay::ShowLeaderboardStartEnd(const std::string &title, const std::string &description, bool started) {
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g_OSD.Show(OSDType::LEADERBOARD_STARTED_FAILED, title, description, 3.0f);
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}
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void OnScreenDisplay::ShowLeaderboardSubmitted(const std::string &title, const std::string &value) {
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g_OSD.Show(OSDType::MESSAGE_SUCCESS, title, value, 3.0f);
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}
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void OnScreenDisplay::ShowOnOff(const std::string &message, bool on, float duration_s) {
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// TODO: translate "on" and "off"? Or just get rid of this whole thing?
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Show(OSDType::MESSAGE_INFO, message + ": " + (on ? "on" : "off"), duration_s);
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}
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void OnScreenDisplay::SetProgressBar(std::string id, std::string &&message, float minValue, float maxValue, float progress, float delay) {
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_dbg_assert_(!my_isnanorinf(progress));
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_dbg_assert_(!my_isnanorinf(minValue));
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