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Cache 60 FPS requirement
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@@ -1070,6 +1070,7 @@ namespace MainWindow {
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g_Config.vPostShaderNames.push_back(availableShaders[index]);
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g_Config.vPostShaderNames.push_back("Off");
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g_ShaderNameListChanged = true;
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g_Config.bShaderChainRequires60FPS = PostShaderChainRequires60FPS(GetFullPostShadersChain(g_Config.vPostShaderNames));
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NativeMessageReceived("gpu_resized", "");
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break;
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}
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