Cache 60 FPS requirement

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iota97 committed 2020-09-15 07:49:01 +02:00
1 parent 0c885db052
commit fe86f257b5
5 files changed
+6 -2

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@@ -1070,6 +1070,7 @@ namespace MainWindow {
g_Config.vPostShaderNames.push_back(availableShaders[index]);
g_Config.vPostShaderNames.push_back("Off");
g_ShaderNameListChanged = true;
g_Config.bShaderChainRequires60FPS = PostShaderChainRequires60FPS(GetFullPostShadersChain(g_Config.vPostShaderNames));
NativeMessageReceived("gpu_resized", "");
break;
}