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Fix the Android recursive size computation and hook it up.
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@@ -114,7 +114,7 @@ u64 GameInfo::GetGameSizeInBytes() {
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switch (fileType) {
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case IdentifiedFileType::PSP_PBP_DIRECTORY:
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case IdentifiedFileType::PSP_SAVEDATA_DIRECTORY:
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return File::GetDirectoryRecursiveSize(ResolvePBPDirectory(filePath_), nullptr, File::GETFILES_GETHIDDEN);
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return File::ComputeRecursiveDirectorySize(ResolvePBPDirectory(filePath_));
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default:
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return GetFileLoader()->FileSize();
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