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@@ -438,6 +438,11 @@ void __KernelMemoryInit()
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__KernelRegisterWaitTypeFuncs(WAITTYPE_VPL, __KernelVplBeginCallback, __KernelVplEndCallback);
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__KernelRegisterWaitTypeFuncs(WAITTYPE_FPL, __KernelFplBeginCallback, __KernelFplEndCallback);
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// The kernel statically allocates this memory, which has some code in it.
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// It appears this is used for some common funcs in Kernel_Library (memcpy, lwmutex, suspend intr, etc.)
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// Allocating this block is necessary to have the same memory semantics as real firmware.
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userMemory.AllocAt(PSP_GetUserMemoryBase(), 0x4000, "usersystemlib");
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}
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void __KernelMemoryDoState(PointerWrap &p)
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