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Debugger: Add config for remote debugger on start.
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@@ -587,10 +587,12 @@ void NativeInit(int argc, const char *argv[], const char *savegame_dir, const ch
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screenManager->switchScreen(new LogoScreen());
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}
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if (g_Config.bRemoteShareOnStartup) {
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// TODO: Separate config options.
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if (g_Config.bRemoteShareOnStartup && g_Config.bRemoteDebuggerOnStartup)
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StartWebServer(WebServerFlags::ALL);
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}
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else if (g_Config.bRemoteShareOnStartup)
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StartWebServer(WebServerFlags::DISCS);
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else if (g_Config.bRemoteDebuggerOnStartup)
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StartWebServer(WebServerFlags::DEBUGGER);
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std::string sysName = System_GetProperty(SYSPROP_NAME);
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isOuya = KeyMap::IsOuya(sysName);
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