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Make distinction for multiple disc.
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3855773203
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3 files changed
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@@ -186,6 +186,12 @@ void GameButton::Draw(UIContext &dc) {
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dc.Draw()->Flush();
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}
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char discNumInfo[8];
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if (ginfo->disc_total > 1)
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sprintf(discNumInfo, "-DISC%d",ginfo->disc_number);
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else
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sprintf(discNumInfo, "");
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dc.Draw()->Flush();
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dc.RebindTexture();
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dc.SetFontStyle(dc.theme->uiFont);
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@@ -193,8 +199,9 @@ void GameButton::Draw(UIContext &dc) {
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float tw, th;
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dc.Draw()->Flush();
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dc.PushScissor(bounds_);
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std::string title = ginfo->title + discNumInfo;
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dc.MeasureText(dc.GetFontStyle(), ginfo->title.c_str(), &tw, &th, 0);
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dc.MeasureText(dc.GetFontStyle(), title.c_str(), &tw, &th, 0);
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int availableWidth = bounds_.w - 150;
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float sineWidth = std::max(0.0f, (tw - availableWidth)) / 2.0f;
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@@ -207,7 +214,7 @@ void GameButton::Draw(UIContext &dc) {
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tb.w = bounds_.w - 150;
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dc.PushScissor(tb);
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}
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dc.DrawText(ginfo->title.c_str(), bounds_.x + tx, bounds_.centerY(), style.fgColor, ALIGN_VCENTER);
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dc.DrawText(title.c_str(), bounds_.x + tx, bounds_.centerY(), style.fgColor, ALIGN_VCENTER);
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if (availableWidth < tw) {
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dc.PopScissor();
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}
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@@ -216,7 +223,7 @@ void GameButton::Draw(UIContext &dc) {
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} else if (!texture) {
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dc.Draw()->Flush();
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dc.PushScissor(bounds_);
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dc.DrawText(ginfo->title.c_str(), bounds_.x + 4, bounds_.centerY(), style.fgColor, ALIGN_VCENTER);
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dc.DrawText((ginfo->title + discNumInfo).c_str(), bounds_.x + 4, bounds_.centerY(), style.fgColor, ALIGN_VCENTER);
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dc.Draw()->Flush();
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dc.PopScissor();
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} else {
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