Hide the MMPX shader on Apple platforms, see #21261

This commit is contained in:
Henrik Rydgård
2026-02-16 10:14:11 +01:00
parent 5bed490cfb
commit f73e2246fc
3 changed files with 11 additions and 1 deletions
+1
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@@ -212,6 +212,7 @@ Name=MMPX (2x)
Author=Morgan McGuire and Mara Gagiu Author=Morgan McGuire and Mara Gagiu
Compute=tex_mmpx.csh Compute=tex_mmpx.csh
Scale=2 Scale=2
VendorBlacklist=Apple
[RedBlue] [RedBlue]
Type=StereoToMono Type=StereoToMono
Name=Red/Blue glasses (anaglyph) Name=Red/Blue glasses (anaglyph)
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@@ -1,5 +1,8 @@
Updating with a self-built MoltenVK Updating with a self-built MoltenVK
=================================== ===================================
Probably won't be needed again.
cp -r ../dev/build-molten/MoltenVK/Package/Release/MoltenVK/static/MoltenVK.xcframework ios/MoltenVK cp -r ../dev/build-molten/MoltenVK/Package/Release/MoltenVK/static/MoltenVK.xcframework ios/MoltenVK
The Old iOS Build Instructions The Old iOS Build Instructions
@@ -48,4 +51,4 @@ Change directory back up to the main ppsspp directory and do the following:
cd build-ios cd build-ios
cmake -DCMAKE_TOOLCHAIN_FILE=../cmake/Toolchains/ios.cmake -GXcode .. cmake -DCMAKE_TOOLCHAIN_FILE=../cmake/Toolchains/ios.cmake -GXcode ..
You now should have an Xcode project file in the build-ios directory named PPSSPP.xcodeproj. Open it up in Xcode and do Product->Build to build the debug version, or Product->Build For->Archiving to build the release version (which is much faster). If your iOS device is plugged in, you may be able to just Run in Xcode to install and test it. Otherwise, copy the PPSSPP app from build-ios/Debug-iphoneos/PPSSPP.app or build-ios/Release-iphoneos/PPSSPP.app to the /Applications directory on your device and from ssh or MobileTerminal do a "chmod +x PPSSPP" inside the PPSSPP.app directory. If this is the first time you've installed the PPSSPP app, you'll have to respring or restart your device for the icon to show up. You now should have an Xcode project file in the build-ios directory named PPSSPP.xcodeproj. Open it up in Xcode and do Product->Build to build the debug version, or Product->Build For->Archiving to build the release version (which is much faster). If your iOS device is plugged in, you may be able to just Run in Xcode to install and test it. Otherwise, copy the PPSSPP app from build-ios/Debug-iphoneos/PPSSPP.app or build-ios/Release-iphoneos/PPSSPP.app to the /Applications directory on your device and from ssh or MobileTerminal do a "chmod +x PPSSPP" inside the PPSSPP.app directory. If this is the first time you've installed the PPSSPP app, you'll have to respring or restart your device for the icon to show up.
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@@ -1,3 +1,9 @@
# MacOS notes
Entitlements.plist is to be used for code signing on macOS. Entitlements.plist is to be used for code signing on macOS.
We enable "hardened runtime" in order to make notarization happy, but we need some exceptions. We enable "hardened runtime" in order to make notarization happy, but we need some exceptions.
## MoltenVK on Mac
To update MoltenVK, download the latest version and get the files from dylib/macOS and put them in ext/vulkan/macOS/Frameworks.