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Add .ppsspp-index.ini for virtfs dirs, for LBAs.
This way games that hardcode lbns in a file or elf can still be used.
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@@ -48,6 +48,7 @@ public:
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bool RemoveFile(const std::string &filename);
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private:
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void LoadFileListIndex();
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int getFileListIndex(std::string& fileName);
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int getFileListIndex(u32 accessBlock, u32 accessSize);
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std::string GetLocalPath(std::string localpath);
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