Merge pull request #22568 from hrydgard/accurate-vdot-ir

Accurate VFPU dot products in every IR backend, on by default
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Henrik Rydgård authored and GitHub committed 2026-10-15 00:38:49 +02:00
commit f672916c77
49 files changed
+1291 -46

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@@ -114,7 +114,7 @@ void Compatibility::CheckSettings(IniFile &iniFile, const std::string &gameID) {
CheckSetting(iniFile, gameID, "GoWFramerateHack60", &flags_.GoWFramerateHack60);
CheckSetting(iniFile, gameID, "FramerateHack30", &flags_.FramerateHack30);
CheckSetting(iniFile, gameID, "HideISOFiles", &flags_.HideISOFiles);
CheckSetting(iniFile, gameID, "MoreAccurateVMMUL", &flags_.MoreAccurateVMMUL);
CheckSetting(iniFile, gameID, "ForceAccurateVdot", &flags_.ForceAccurateVdot);
CheckSetting(iniFile, gameID, "ForceSoftwareRenderer", &flags_.ForceSoftwareRenderer);
CheckSetting(iniFile, gameID, "DarkStalkersPresentHack", &flags_.DarkStalkersPresentHack);
CheckSetting(iniFile, gameID, "ReportSmallMemstick", &flags_.ReportSmallMemstick);