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Win32: Add the option to the Game Settings menu, too, and add a separator in NewUI.
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@@ -603,6 +603,7 @@ namespace MainWindow
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TranslateMenuItem(ID_OPTIONS_LANGUAGE);
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TranslateMenuItem(ID_OPTIONS_TOPMOST);
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TranslateMenuItem(ID_OPTIONS_PAUSE_FOCUS);
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TranslateMenuItem(ID_OPTIONS_IGNOREWINKEY);
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TranslateMenuItem(ID_OPTIONS_MORE_SETTINGS);
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TranslateMenuItem(ID_OPTIONS_CONTROLS);
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TranslateMenuItem(ID_OPTIONS_STRETCHDISPLAY);
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@@ -1283,6 +1284,10 @@ namespace MainWindow
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NativeMessageReceived("language screen", "");
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break;
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case ID_OPTIONS_IGNOREWINKEY:
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g_Config.bIgnoreWindowsKey = !g_Config.bIgnoreWindowsKey;
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break;
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case ID_OPTIONS_SCREENAUTO: SetInternalResolution(RESOLUTION_AUTO); break;
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case ID_OPTIONS_SCREEN1X: SetInternalResolution(RESOLUTION_NATIVE); break;
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case ID_OPTIONS_SCREEN2X: SetInternalResolution(RESOLUTION_2X); break;
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@@ -1750,6 +1755,7 @@ namespace MainWindow
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CHECKITEM(ID_EMULATION_SOUND, g_Config.bEnableSound);
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CHECKITEM(ID_TEXTURESCALING_DEPOSTERIZE, g_Config.bTexDeposterize);
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CHECKITEM(ID_EMULATION_CHEATS, g_Config.bEnableCheats);
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CHECKITEM(ID_OPTIONS_IGNOREWINKEY, g_Config.bIgnoreWindowsKey);
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static const int zoomitems[11] = {
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ID_OPTIONS_SCREENAUTO,
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