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Just some refactoring of the GPUStatistics struct, and more use of StringWriter
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@@ -7,7 +7,7 @@
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#include "Common/StringUtils.h"
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#include "Common/File/FileUtil.h"
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#include "Common/Data/Format/IniFile.h"
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#include "Common/Data/Text/Parsers.h"
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#include "Common/Data/Text/StringWriter.h"
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#include "Common/Log/LogManager.h"
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#include "Common/TimeUtil.h"
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#include "Core/Config.h"
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@@ -2273,7 +2273,7 @@ void DrawHLEModules(ImConfig &config) {
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break;
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}
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}
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w.F("%s 0x%08x %d %s", func.name, func.ID, strlen(func.argmask), amask.c_str()).endl();
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w.F("%s 0x%08x %d %s", func.name, func.ID, (int)strlen(func.argmask), amask.c_str()).endl();
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}
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System_CopyStringToClipboard(w.as_view());
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delete[] buffer;
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