Just some refactoring of the GPUStatistics struct, and more use of StringWriter

This commit is contained in:
Henrik Rydgård committed 2026-05-29 14:40:31 +02:00
1 parent 3b6ecc4001
commit f60e27a9b7
62 files changed
+413 -426

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+2 -2
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@@ -7,7 +7,7 @@
#include "Common/StringUtils.h"
#include "Common/File/FileUtil.h"
#include "Common/Data/Format/IniFile.h"
#include "Common/Data/Text/Parsers.h"
#include "Common/Data/Text/StringWriter.h"
#include "Common/Log/LogManager.h"
#include "Common/TimeUtil.h"
#include "Core/Config.h"
@@ -2273,7 +2273,7 @@ void DrawHLEModules(ImConfig &config) {
break;
}
}
w.F("%s 0x%08x %d %s", func.name, func.ID, strlen(func.argmask), amask.c_str()).endl();
w.F("%s 0x%08x %d %s", func.name, func.ID, (int)strlen(func.argmask), amask.c_str()).endl();
}
System_CopyStringToClipboard(w.as_view());
delete[] buffer;