Windows CTRL + C Hotkey

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Ade Novan authored and Gde Made Novan Priambhada committed 2017-07-02 01:28:38 +08:00
1 parent 5187b9f118
commit f514b25c79
7 files changed
+41 -14

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+9 -7
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@@ -996,14 +996,14 @@ void sendChat(std::string chatString) {
SceNetAdhocctlChatPacketC2S chat;
chat.base.opcode = OPCODE_CHAT;
//TODO check network inited, check send success or not, chatlog.pushback error on failed send, pushback error on not connected
//if (friendFinderRunning) //need to check network inited and already connected to server or not is this correct?
//{
if (friendFinderRunning)
{
// Send Chat to Server
if (!chatString.empty()) {
//maximum char allowed is 64 character for compability with original server (pro.coldbird.net)
message = chatString.substr(0, 60); // 64 return chat variable corrupted is it out of memory?
strcpy(chat.message, message.c_str());
//Send Chat Messages
//Send Chat Messages
int chatResult = send(metasocket, (const char *)&chat, sizeof(chat), 0);
NOTICE_LOG(SCENET, "Send Chat %s to Adhoc Server", chat.message);
name = g_Config.sNickName.c_str();
@@ -1012,7 +1012,12 @@ void sendChat(std::string chatString) {
ch->UpdateChat();
}
}
//}
}else {
chatLog.push_back("You're in Offline Mode, go to lobby or online hall"); // use this or osm better?
if (ch) {
ch->UpdateChat();
}
}
}
@@ -1140,9 +1145,6 @@ int friendFinder(){
// Move RX Buffer
memmove(rx, rx + sizeof(SceNetAdhocctlChatPacketS2C), sizeof(rx) - sizeof(SceNetAdhocctlChatPacketS2C));
// Move RX Buffer
memmove(rx, rx + sizeof(SceNetAdhocctlChatPacketS2C), sizeof(rx) - sizeof(SceNetAdhocctlChatPacketS2C));
// Fix RX Buffer Length
rxpos -= sizeof(SceNetAdhocctlChatPacketS2C);
}