Merge pull request #20501 from hrydgard/multiplayer-speedup-setting

Add option to allow speed control while connected
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Henrik Rydgård committed 2025-06-15 13:24:48 +02:00
1 parent fb92ae5942
commit f48a08e050
51 files changed
+72 -26

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@@ -968,6 +968,7 @@ static const ConfigSetting networkSettings[] = {
ConfigSetting("InfrastructureUsername", &g_Config.sInfrastructureUsername, &DefaultInfrastructureUsername, CfgFlag::PER_GAME),
ConfigSetting("InfrastructureAutoDNS", &g_Config.bInfrastructureAutoDNS, true, CfgFlag::PER_GAME),
ConfigSetting("AllowSavestateWhileConnected", &g_Config.bAllowSavestateWhileConnected, false, CfgFlag::DONT_SAVE),
ConfigSetting("AllowSpeedControlWhileConnected", &g_Config.bAllowSpeedControlWhileConnected, false, CfgFlag::PER_GAME),
ConfigSetting("DontDownloadInfraJson", &g_Config.bDontDownloadInfraJson, false, CfgFlag::DONT_SAVE),
ConfigSetting("EnableNetworkChat", &g_Config.bEnableNetworkChat, false, CfgFlag::PER_GAME),