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Merge pull request #20501 from hrydgard/multiplayer-speedup-setting
Add option to allow speed control while connected
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@@ -968,6 +968,7 @@ static const ConfigSetting networkSettings[] = {
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ConfigSetting("InfrastructureUsername", &g_Config.sInfrastructureUsername, &DefaultInfrastructureUsername, CfgFlag::PER_GAME),
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ConfigSetting("InfrastructureAutoDNS", &g_Config.bInfrastructureAutoDNS, true, CfgFlag::PER_GAME),
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ConfigSetting("AllowSavestateWhileConnected", &g_Config.bAllowSavestateWhileConnected, false, CfgFlag::DONT_SAVE),
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ConfigSetting("AllowSpeedControlWhileConnected", &g_Config.bAllowSpeedControlWhileConnected, false, CfgFlag::PER_GAME),
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ConfigSetting("DontDownloadInfraJson", &g_Config.bDontDownloadInfraJson, false, CfgFlag::DONT_SAVE),
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ConfigSetting("EnableNetworkChat", &g_Config.bEnableNetworkChat, false, CfgFlag::PER_GAME),
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