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Global: Cleanup virtual/override specifiers.
Also missing virtual destructors, hidden non-overrides, etc.
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@@ -334,7 +334,7 @@ public:
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: gamePath_(gamePath), info_(info) {
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}
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~GameInfoWorkItem() override {
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~GameInfoWorkItem() {
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info_->pending.store(false);
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info_->working.store(false);
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info_->DisposeFileLoader();
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