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Show a tiny indicator in the top left of the screen when the game is saving or loading.
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@@ -713,7 +713,8 @@ static void ShowFpsLimitNotice() {
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char temp[51];
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snprintf(temp, sizeof(temp), "%d%%", (int)((float)fpsLimit / 60.0f * 100.0f));
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g_OSD.Show(OSDType::TRANSPARENT_STATUS, temp, "", "I_FASTFORWARD", 1.5f, "altspeed");
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g_OSD.Show(OSDType::STATUS_ICON, temp, "", "I_FASTFORWARD", 1.5f, "altspeed");
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g_OSD.SetFlags("altspeed", OSDMessageFlags::Transparent);
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}
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void EmuScreen::onVKey(VirtKey virtualKeyCode, bool down) {
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