From f3d113a777e708f28fa4ebb2ce157da9d815032d Mon Sep 17 00:00:00 2001 From: "Unknown W. Brackets" Date: Mon, 21 Mar 2016 06:57:03 -0700 Subject: [PATCH] thin3d: Use 32-bit indexed drawing to match. --- ext/native/thin3d/thin3d_vulkan.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ext/native/thin3d/thin3d_vulkan.cpp b/ext/native/thin3d/thin3d_vulkan.cpp index b551b7bfa5..f00bf86c7f 100644 --- a/ext/native/thin3d/thin3d_vulkan.cpp +++ b/ext/native/thin3d/thin3d_vulkan.cpp @@ -1127,7 +1127,7 @@ void Thin3DVKContext::DrawIndexed(T3DPrimitive prim, Thin3DShaderSet *shaderSet, VkDeviceSize offsets[1] = { vbBindOffset }; vkCmdBindVertexBuffers(cmd_, 0, 1, buffers, offsets); - vkCmdBindIndexBuffer(cmd_, vulkanIbuf, ibBindOffset, VK_INDEX_TYPE_UINT16); + vkCmdBindIndexBuffer(cmd_, vulkanIbuf, ibBindOffset, VK_INDEX_TYPE_UINT32); vkCmdDrawIndexed(cmd_, vertexCount, 1, 0, offset, 0); }