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Add a setting (in developer tools) to control texture replacement load speed
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@@ -86,6 +86,13 @@ enum TextureFiltering {
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TEX_FILTER_AUTO_MAX_QUALITY = 4,
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};
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enum ReplacementTextureLoadSpeed {
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SLOW = 0,
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MEDIUM = 1,
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FAST = 2,
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INSTANT = 3,
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};
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enum BufferFilter {
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SCALE_LINEAR = 1,
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SCALE_NEAREST = 2,
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