Add a setting (in developer tools) to control texture replacement load speed

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Henrik Rydgård committed 2025-04-22 20:57:32 +02:00
1 parent b7dae29865
commit f3127346d4
5 files changed
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@@ -713,6 +713,7 @@ static const ConfigSetting graphicsSettings[] = {
ConfigSetting("ReplaceTextures", &g_Config.bReplaceTextures, true, CfgFlag::PER_GAME | CfgFlag::REPORT),
ConfigSetting("SaveNewTextures", &g_Config.bSaveNewTextures, false, CfgFlag::PER_GAME | CfgFlag::REPORT),
ConfigSetting("IgnoreTextureFilenames", &g_Config.bIgnoreTextureFilenames, false, CfgFlag::PER_GAME),
ConfigSetting("ReplacementTextureLoadSpeed", &g_Config.iReplacementTextureLoadSpeed, 0, CfgFlag::PER_GAME),
ConfigSetting("TexScalingLevel", &g_Config.iTexScalingLevel, 1, CfgFlag::PER_GAME | CfgFlag::REPORT),
ConfigSetting("TexScalingType", &g_Config.iTexScalingType, 0, CfgFlag::PER_GAME | CfgFlag::REPORT),