mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-07-25 00:04:49 +02:00
Merge remote repo native into ext/native/.
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#include "base/logging.h"
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#include "threadpool.h"
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///////////////////////////// WorkerThread
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WorkerThread::WorkerThread() : active(true), started(false) {
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thread = new std::thread(std::bind(&WorkerThread::WorkFunc, this));
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doneMutex.lock();
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while(!started) { };
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}
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WorkerThread::~WorkerThread() {
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mutex.lock();
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active = false;
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signal.notify_one();
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mutex.unlock();
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thread->join();
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delete thread;
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}
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void WorkerThread::Process(const std::function<void()>& work) {
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mutex.lock();
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work_ = work;
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signal.notify_one();
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mutex.unlock();
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}
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void WorkerThread::WaitForCompletion() {
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done.wait(doneMutex);
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}
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void WorkerThread::WorkFunc() {
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mutex.lock();
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started = true;
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while (active) {
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signal.wait(mutex);
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if (active) {
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work_();
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doneMutex.lock();
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done.notify_one();
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doneMutex.unlock();
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}
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}
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}
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LoopWorkerThread::LoopWorkerThread() : WorkerThread(true) {
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thread = new std::thread(std::bind(&LoopWorkerThread::WorkFunc, this));
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doneMutex.lock();
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while(!started) { };
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}
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void LoopWorkerThread::Process(const std::function<void(int, int)> &work, int start, int end) {
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mutex.lock();
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work_ = work;
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start_ = start;
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end_ = end;
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signal.notify_one();
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mutex.unlock();
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}
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void LoopWorkerThread::WorkFunc() {
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mutex.lock();
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started = true;
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while (active) {
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signal.wait(mutex);
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if (active) {
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work_(start_, end_);
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doneMutex.lock();
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done.notify_one();
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doneMutex.unlock();
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}
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}
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}
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///////////////////////////// ThreadPool
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ThreadPool::ThreadPool(int numThreads) : workersStarted(false) {
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if (numThreads <= 0) {
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numThreads_ = 1;
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ILOG("ThreadPool: Bad number of threads %i", numThreads);
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} else if (numThreads > 8) {
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ILOG("ThreadPool: Capping number of threads to 8 (was %i)", numThreads);
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numThreads_ = 8;
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} else {
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numThreads_ = numThreads;
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}
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}
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void ThreadPool::StartWorkers() {
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if (!workersStarted) {
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for(int i = 0; i < numThreads_; ++i) {
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workers.push_back(std::make_shared<LoopWorkerThread>());
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}
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workersStarted = true;
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}
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}
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void ThreadPool::ParallelLoop(const std::function<void(int,int)> &loop, int lower, int upper) {
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int range = upper - lower;
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if (range >= numThreads_ * 2) { // don't parallelize tiny loops (this could be better, maybe add optional parameter that estimates work per iteration)
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lock_guard guard(mutex);
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StartWorkers();
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// could do slightly better load balancing for the generic case,
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// but doesn't matter since all our loops are power of 2
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int chunk = range / numThreads_;
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int s = lower;
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for (int i = 0; i < numThreads_ - 1; ++i) {
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workers[i]->Process(loop, s, s+chunk);
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s+=chunk;
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}
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// This is the final chunk.
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loop(s, upper);
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for (int i = 0; i < numThreads_ - 1; ++i) {
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workers[i]->WaitForCompletion();
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}
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} else {
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loop(lower, upper);
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}
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}
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