Initial build setup for including lua

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Henrik Rydgård committed 2024-11-05 11:20:43 +01:00
1 parent c459d43f14
commit f23ec1cf23
21 files changed
+954 -118

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@@ -32,6 +32,8 @@
#include <mutex>
#include <condition_variable>
#include "ext/lua/lapi.h"
#include "Common/System/System.h"
#include "Common/System/Request.h"
#include "Common/File/Path.h"
@@ -526,6 +528,8 @@ bool PSP_InitUpdate(std::string *error_string) {
}
bool PSP_Init(const CoreParameter &coreParam, std::string *error_string) {
// Spawn a lua instance
if (!PSP_InitStart(coreParam, error_string))
return false;