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Initial build setup for including lua
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@@ -32,6 +32,8 @@
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#include <mutex>
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#include <condition_variable>
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#include "ext/lua/lapi.h"
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#include "Common/System/System.h"
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#include "Common/System/Request.h"
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#include "Common/File/Path.h"
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@@ -526,6 +528,8 @@ bool PSP_InitUpdate(std::string *error_string) {
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}
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bool PSP_Init(const CoreParameter &coreParam, std::string *error_string) {
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// Spawn a lua instance
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if (!PSP_InitStart(coreParam, error_string))
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return false;
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