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Add a hidden setting to turn off the shader cache, for shader compile performance work
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@@ -914,6 +914,8 @@ static ConfigSetting graphicsSettings[] = {
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ConfigSetting("InflightFrames", &g_Config.iInflightFrames, 3, true, false),
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ConfigSetting("RenderDuplicateFrames", &g_Config.bRenderDuplicateFrames, false, true, true),
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ConfigSetting("ShaderCache", &g_Config.bShaderCache, true, false, false), // Doesn't save. Ini-only.
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ConfigSetting(false),
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};
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