Fix shaders leaking on game exit.

This commit is contained in:
Unknown W. Brackets committed 2015-01-24 20:36:58 -08:00
1 parent 0d9e0b16dd
commit f1bca47432
2 files changed
+2 -4

No files matched your search

+1 -3
View File
@@ -362,9 +362,7 @@ void FramebufferManager::Init() {
FramebufferManager::~FramebufferManager() {
if (drawPixelsTex_)
glDeleteTextures(1, &drawPixelsTex_);
if (draw2dprogram_) {
glsl_destroy(draw2dprogram_);
}
DestroyDraw2DProgram();
if (stencilUploadProgram_) {
glsl_destroy(stencilUploadProgram_);
}