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Allow EmuScreen to run behind the DevMenu popup
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@@ -1479,7 +1479,7 @@ ScreenRenderFlags EmuScreen::render(ScreenRenderMode mode) {
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if (mode & ScreenRenderMode::TOP) {
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System_Notify(SystemNotification::KEEP_SCREEN_AWAKE);
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} else if (!g_Config.bRunBehindPauseMenu) {
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} else if (!g_Config.bRunBehindPauseMenu && strcmp(screenManager()->topScreen()->tag(), "DevMenu") != 0) {
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// Not on top. Let's not execute, only draw the image.
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draw->BindFramebufferAsRenderTarget(nullptr, { RPAction::CLEAR, RPAction::DONT_CARE, RPAction::DONT_CARE }, "EmuScreen_Stepping");
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// Just to make sure.
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