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Add accessor for UseFlags
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@@ -619,7 +619,7 @@ void SystemInfoScreen::CreateViews() {
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deviceSpecs->Add(new InfoItem("Moga", moga));
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#endif
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if (gstate_c.useFlags != 0) {
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if (gstate_c.GetUseFlags()) {
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// We're in-game, and can determine these.
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// TODO: Call a static version of GPUCommon::CheckGPUFeatures() and derive them here directly.
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