Android: Fix issue where shortcuts wouldn't override the currently running game.

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Henrik Rydgård committed 2024-05-14 00:02:59 +02:00
1 parent 8fdb6e16b1
commit ecdc7940f4
5 files changed
+29 -6

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@@ -456,7 +456,7 @@ public:
// Mark everything requested as done, so
std::unique_lock<std::mutex> lock(info_->lock);
info_->MarkReadyNoLock(flags_);
ERROR_LOG(LOADER, "Failed getting game info.");
ERROR_LOG(LOADER, "Failed getting game info for %s", info_->GetFilePath().ToVisualString().c_str());
return;
}