diff --git a/Core/Util/MemStick.cpp b/Core/Util/MemStick.cpp index b8d47f50ac..0b71dd0612 100644 --- a/Core/Util/MemStick.cpp +++ b/Core/Util/MemStick.cpp @@ -22,7 +22,7 @@ bool FolderSeemsToBeUsed(const Path &newMemstickFolder) { // Inspect the potential new folder, quickly. We could add more criteria like checking for actual savegames. const Path pspFolder = GetPSPFolderOf(newMemstickFolder); - return File::Exists(pspFolder / "SAVEDATA") || File::Exists(pspFolder / "SYSTEM"); + return File::Exists(pspFolder / "SAVEDATA") || File::Exists(pspFolder / "SYSTEM") || File::Exists(pspFolder / "PPSSPP_STATE"); } // Checked by string rather than Type(), which only says CONTENT_URI on Android, so the checks below can diff --git a/UI/MemStickScreen.cpp b/UI/MemStickScreen.cpp index 88a9b709ec..1ebda9d0fc 100644 --- a/UI/MemStickScreen.cpp +++ b/UI/MemStickScreen.cpp @@ -561,6 +561,8 @@ void ConfirmMemstickMoveScreen::CreateViews() { leftColumn->Add(new NoticeView(NoticeLevel::SUCCESS, ms->T("Already contains PSP data"), "")); if (!moveData_) { leftColumn->Add(new NoticeView(NoticeLevel::INFO, ms->T("No data will be changed"), "")); + } else { + leftColumn->Add(new NoticeView(NoticeLevel::WARN, ms->T("MoveReplacesFiles", "Previously existing files in the new folder will be replaced by moved files with the same names"), "")); } }