Don't use PIC0 as background if PIC1 is missing (actually this time). Remove dark background.

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Henrik Rydgård committed 2025-08-02 23:20:13 +02:00
1 parent d93178bd13
commit eb5c98cd07
5 files changed
+5 -10

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@@ -748,7 +748,7 @@ void GameIconView::Draw(UIContext &dc) {
// Fade icon with the backgrounds.
double loadTime = info->icon.timeLoaded;
auto pic = info->GetBGPic();
auto pic = info->GetPIC1();
if (pic) {
loadTime = std::max(loadTime, pic->timeLoaded);
}