Don't use PIC0 as background if PIC1 is missing (actually this time). Remove dark background.

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Henrik Rydgård committed 2025-08-02 23:20:13 +02:00
1 parent d93178bd13
commit eb5c98cd07
5 files changed
+5 -10

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@@ -1461,7 +1461,7 @@ bool MainScreen::DrawBackgroundFor(UIContext &dc, const Path &gamePath, float pr
return false;
}
auto pic = ginfo->GetBGPic();
auto pic = ginfo->GetPIC1();
Draw::Texture *texture = pic ? pic->texture : nullptr;
uint32_t color = whiteAlpha(ease(progress)) & 0xFFc0c0c0;