From eb270c293b235590162adff68cf4178fedb88aa7 Mon Sep 17 00:00:00 2001 From: LunaMoo Date: Sat, 31 Oct 2015 23:20:48 +0100 Subject: [PATCH] Small edits, nothing in the code --- UI/DisplayLayoutScreen.cpp | 2 +- UI/GameSettingsScreen.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/UI/DisplayLayoutScreen.cpp b/UI/DisplayLayoutScreen.cpp index ee2ac03a5e..3dc5c2b367 100644 --- a/UI/DisplayLayoutScreen.cpp +++ b/UI/DisplayLayoutScreen.cpp @@ -199,7 +199,7 @@ void DisplayLayoutScreen::CreateViews() { mode_ = new ChoiceStrip(ORIENT_VERTICAL, new AnchorLayoutParams(leftColumnWidth, WRAP_CONTENT, 10, NONE, NONE, 158 + 64 + 10)); if (g_Config.iSmallDisplayZoom == 0) { - mode_->AddChoice(gr->T("Activated(Auto)")); + mode_->AddChoice(gr->T("Active (Auto)")); float autoBound = bounds.w / 480.0f * 8.0f; g_Config.fSmallDisplayCustomZoom = autoBound; g_Config.fSmallDisplayOffsetX = 0.5f; diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index ddcf864cb8..e3a29593c4 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -780,7 +780,7 @@ UI::EventReturn GameSettingsScreen::OnFullscreenChange(UI::EventParams &e) { } UI::EventReturn GameSettingsScreen::OnDisplayLayoutEditor(UI::EventParams &e) { - screenManager()->push(new DisplayLayoutScreen()); //TouchControlLayoutScreen());// + screenManager()->push(new DisplayLayoutScreen()); return UI::EVENT_DONE; };