diff --git a/Core/HLE/sceAudiocodec.cpp b/Core/HLE/sceAudiocodec.cpp index c3aac5606e..e795a272a0 100644 --- a/Core/HLE/sceAudiocodec.cpp +++ b/Core/HLE/sceAudiocodec.cpp @@ -20,17 +20,67 @@ #include "sceAudiocodec.h" #include "Core/Reporting.h" -int sceAudiocodecInit(u32 audioCodec, int codeType) { - ERROR_LOG_REPORT(ME, "UNIMPL sceAudiocodecInit(%08x, %x)", audioCodec, codeType); - return 0; +enum { + PSP_CODEC_AT3PLUS = 0x00001000, + PSP_CODEC_AT3 = 0x00001001, + PSP_CODEC_MP3 = 0x00001002, + PSP_CODEC_AAC = 0x00001003, +}; + +static const char *const codecNames[4] = { + "AT3+", "AT3", "MP3", "AAC", +}; + +static const char *GetCodecName(int codec) { + if (codec >= PSP_CODEC_AT3PLUS && codec <= PSP_CODEC_AAC) { + return codecNames[codec - PSP_CODEC_AT3PLUS]; + } else { + return "(unk)"; + } } -int sceAudiocodecDecode(u32 audioCodec, int codeType) { - ERROR_LOG_REPORT(ME, "UNIMPL sceAudiocodecDecode(%08x, %x)", audioCodec, codeType); + +// Following kaien_fr's sample code https://github.com/hrydgard/ppsspp/issues/5620#issuecomment-37086024 +// Should probably store the EDRAM get/release status somewhere within here, etc. +struct AudioCodecContext { + u32_le unknown[6]; + u32_le inDataPtr; // 6 + u32_le inDataSize; // 7 + u32_le outDataPtr; // 8 + u32_le audioSamplesPerFrame; // 9 + u32_le inDataSizeAgain; // 10 ?? +}; + +int sceAudiocodecInit(u32 ctxPtr, int codec) { + ERROR_LOG_REPORT(ME, "UNIMPL sceAudiocodecInit(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec)); return 0; } -int sceAudiocodecGetInfo(u32 audioCodec, int codec) { - ERROR_LOG_REPORT(ME, "UNIMPL sceAudiocodecGetInfo(%08x, %i)", audioCodec, codec); +int sceAudiocodecDecode(u32 ctxPtr, int codec) { + ERROR_LOG_REPORT(ME, "UNIMPL sceAudiocodecDecode(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec)); + if (!ctxPtr) { + return -1; + } + auto ctx = PSPPointer::Create(ctxPtr); + return 0; +} + +int sceAudiocodecGetInfo(u32 ctxPtr, int codec) { + ERROR_LOG_REPORT(ME, "UNIMPL sceAudiocodecGetInfo(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec)); + return 0; +} + +int sceAudiocodecCheckNeedMem(u32 ctxPtr, int codec) { + WARN_LOG(ME, "UNIMPL sceAudiocodecCheckNeedMem(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec)); + return 0; +} + +int sceAudiocodecGetEDRAM(u32 ctxPtr, int codec) { + WARN_LOG(ME, "UNIMPL sceAudiocodecGetEDRAM(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec)); + return 0; +} + +int sceAudiocodecReleaseEDRAM(u32 ctxPtr, int codec) { + WARN_LOG(ME, "UNIMPL sceAudiocodecReleaseEDRAM(%08x, %i (%s))", ctxPtr, codec, GetCodecName(codec)); return 0; } @@ -38,9 +88,9 @@ const HLEFunction sceAudiocodec[] = { {0x70A703F8, WrapI_UI, "sceAudiocodecDecode"}, {0x5B37EB1D, WrapI_UI, "sceAudiocodecInit"}, {0x8ACA11D5, WrapI_UI, "sceAudiocodecGetInfo"}, - {0x3A20A200, 0, "sceAudiocodecGetEDRAM"}, - {0x29681260, 0, "sceAudiocodecReleaseEDRAM"}, - {0x9D3F790C, 0, "sceAudiocodecCheckNeedMem"}, + {0x3A20A200, WrapI_UI, "sceAudiocodecGetEDRAM" }, + {0x29681260, WrapI_UI, "sceAudiocodecReleaseEDRAM" }, + {0x9D3F790C, WrapI_UI, "sceAudiocodecCheckNeedMem" }, {0x59176a0f, 0, "sceAudiocodec_59176A0F"}, };