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Join both Maemo platforms (Maemo5 + Meego Harmattan/Maemo 6) to MAEMO define. Technically they are very similar and anything that wasn't already defined for both probably needed to be.
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@@ -315,9 +315,9 @@ void GameSettingsScreen::CreateViews() {
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layoutEditorChoice_->OnClick.Handle(this, &GameSettingsScreen::OnTouchControlLayout);
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layoutEditorChoice_->SetEnabledPtr(&g_Config.bShowTouchControls);
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// On systems that aren't Symbian, iOS, and Meego Harmattan, offer to let the user see this button.
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// On systems that aren't Symbian, iOS, and Maemo, offer to let the user see this button.
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// Some Windows touch devices don't have a back button or other button to call up the menu.
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#if !defined(__SYMBIAN32__) && !defined(IOS) && !defined(MEEGO_EDITION_HARMATTAN)
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#if !defined(__SYMBIAN32__) && !defined(IOS) && !defined(MAEMO)
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CheckBox *enablePauseBtn = controlsSettings->Add(new CheckBox(&g_Config.bShowTouchPause, c->T("Show Touch Pause Menu Button")));
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// Don't allow the user to disable it once in-game, so they can't lock themselves out of the menu.
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