diff --git a/GPU/GLES/TextureCache.cpp b/GPU/GLES/TextureCache.cpp index 3535482abb..22bff4e23a 100644 --- a/GPU/GLES/TextureCache.cpp +++ b/GPU/GLES/TextureCache.cpp @@ -700,7 +700,7 @@ void TextureCache::SetTexture() { if (iter != cache.end()) { entry = &iter->second; // Check for FBO - slow! - if (g_Config.bBufferedRendering && entry->framebuffer) { + if (entry->framebuffer) { entry->framebuffer->usageFlags |= FB_USAGE_TEXTURE; if (entry->framebuffer->fbo){ fbo_bind_color_as_texture(entry->framebuffer->fbo, 0);