Vulkan validation: Ignore the depthreplacing error for now

This commit is contained in:
Henrik Rydgård committed 2018-07-16 20:00:44 +02:00
1 parent 82f1b72c4a
commit e648b7d091
1 file changed
+2 -1
+2 -1
View File
@@ -77,7 +77,8 @@ VkBool32 VKAPI_CALL Vulkan_Dbg(VkDebugReportFlagsEXT msgFlags, VkDebugReportObje
return false;
if (msgCode == 64) // Another useless perf warning that will be seen less and less as we optimize - vkCmdClearAttachments() issued on command buffer object 0x00000195296C6D40 prior to any Draw Cmds. It is recommended you use RenderPass LOAD_OP_CLEAR on Attachments prior to any Draw.
return false;
if (msgCode == 5)
return false; // Not exactly a false positive, see https://github.com/KhronosGroup/glslang/issues/1418
#ifdef _WIN32
std::string msg = message.str();
OutputDebugStringA(msg.c_str());