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Some code simplification
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@@ -2,6 +2,7 @@
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#include "Common/UI/AsyncImageFileView.h"
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#include "Common/UI/Context.h"
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#include "Common/Render/DrawBuffer.h"
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#include "Common/Render/ManagedTexture.h"
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AsyncImageFileView::AsyncImageFileView(const Path &filename, UI::ImageSizeMode sizeMode, UI::LayoutParams *layoutParams)
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: UI::Clickable(layoutParams), canFocus_(true), filename_(filename), color_(0xFFFFFFFF), sizeMode_(sizeMode), textureFailed_(false), fixedSizeW_(0.0f), fixedSizeH_(0.0f) {}
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