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Silence a compiler warning, fix an uninitialized variable
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@@ -114,8 +114,8 @@ static bool IsTempPath(const std::string &str) {
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class GameButton : public UI::Clickable {
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public:
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GameButton(const std::string &gamePath, bool gridStyle, UI::LayoutParams *layoutParams = 0)
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: UI::Clickable(layoutParams), gridStyle_(gridStyle), gamePath_(gamePath), holdStart_(0), holdEnabled_(true) {}
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GameButton(const std::string &gamePath, bool gridStyle, UI::LayoutParams *layoutParams = 0)
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: UI::Clickable(layoutParams), gridStyle_(gridStyle), gamePath_(gamePath) {}
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void Draw(UIContext &dc) override;
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void GetContentDimensions(const UIContext &dc, float &w, float &h) const override {
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@@ -206,9 +206,9 @@ private:
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std::string gamePath_;
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std::string title_;
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double holdStart_;
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bool holdEnabled_;
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bool hovering_;
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double holdStart_ = 0.0;
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bool holdEnabled_ = true;
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bool hovering_ = false;
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};
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void GameButton::Draw(UIContext &dc) {
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@@ -404,7 +404,7 @@ void DirButton::Draw(UIContext &dc) {
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if (text == "..") {
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image = I_UP_DIRECTORY;
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}
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float tw, th;
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dc.MeasureText(dc.GetFontStyle(), 1.0f, 1.0f, text.c_str(), &tw, &th, 0);
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