diff --git a/README.md b/README.md index 5298b718d0..dba869fe17 100644 --- a/README.md +++ b/README.md @@ -80,11 +80,11 @@ What's new in 1.20 - Assorted improvements ([#20778], [#20774]) - Android - The minimum Android version has been raised for technical reasons, KitKat is no longer supported ([#19658]) + - Support for Android devices with 16KB page size. This is a technical change, required by Google Play, that unfortunately forced us to drop compatibility with the very oldest devices (Android < 5). ([#20788]) - Shortcut widgets can now be created even if the app isn't running ([#20798]) - - Support for Android devices with 16K page size. This is a technical change, required by Google Play, that unfortunately forced us to drop compatibility with the very oldest devices. ([#20788]) - Removed support for classic Moga controllers, these were only a thing on early Android ([#20762]) - iOS - - Support for portrait screen rotation (wasn't available previously). + - Add support for screen rotation - Linux - Loongarch improvements by KatyushaScarlet ([#20683], [#20644], [#20599], [#20594]), text rendering improvements ([#21163]) - SDL fullscreen problems fixed ([#21300], more) diff --git a/UI/ControlMappingScreen.cpp b/UI/ControlMappingScreen.cpp index 6a84af2da0..d2982b6d6d 100644 --- a/UI/ControlMappingScreen.cpp +++ b/UI/ControlMappingScreen.cpp @@ -240,6 +240,9 @@ void ControlMappingScreen::CreateSettingsViews(UI::ViewGroup *parent) { if (!KeyMap::HasBuiltinController(sysName) && KeyMap::GetSeenPads().size()) { parent->Add(new Choice(km->T("Autoconfigure")))->OnClick.Handle(this, &ControlMappingScreen::OnAutoConfigure); } + parent->Add(new Choice(km->T("Show PSP")))->OnClick.Add([this](UI::EventParams ¶ms) { + screenManager()->push(new VisualMappingScreen(gamePath_)); + }); parent->Add(new CheckBox(&g_Config.bAllowMappingCombos, km->T("Allow combo mappings"))); parent->Add(new CheckBox(&g_Config.bStrictComboOrder, km->T("Strict combo input order"))); }