Add internal 2D drawing library that goes through the Ge emulation for portability.

To be used for things like sceUtility* and other overlays like FPS and stats.
This commit is contained in:
Henrik Rydgard
2012-11-18 13:04:49 +01:00
parent a6eb25b58c
commit e37a1fb1d3
39 changed files with 847 additions and 136 deletions
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native/tools/build/atlastool ppge_atlasscript.txt ppge && mv ppge_atlas.cpp ppge_atlas.h Core/Util