mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-09-07 13:13:24 +02:00
Add internal 2D drawing library that goes through the Ge emulation for portability.
To be used for things like sceUtility* and other overlays like FPS and stats.
This commit is contained in:
+1
-1
@@ -129,7 +129,7 @@ void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask)
|
||||
#ifdef __APPLE__
|
||||
thread_policy_set(pthread_mach_thread_np(thread),
|
||||
THREAD_AFFINITY_POLICY, (integer_t *)&mask, 1);
|
||||
#elif defined __linux__ || defined BSD4_4
|
||||
#elif (defined __linux__ || defined BSD4_4) && !defined(ANDROID)
|
||||
cpu_set_t cpu_set;
|
||||
CPU_ZERO(&cpu_set);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user