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Make some global string pointers const, not just the strings.
Minor cleanup.
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@@ -2,7 +2,7 @@
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#include "Common/GPU/Vulkan/VulkanFramebuffer.h"
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#include "Common/GPU/Vulkan/VulkanQueueRunner.h"
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static const char *rpTypeDebugNames[] = {
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static const char * const rpTypeDebugNames[] = {
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"RENDER",
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"RENDER_DEPTH",
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"MV_RENDER",
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