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Fix minor flicker when closing menus on the pause screen
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+2
-1
@@ -758,7 +758,8 @@ void GamePauseScreen::dialogFinished(const Screen *dialog, DialogResult dr) {
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} else {
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if (tag == "Game") {
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g_BackgroundAudio.SetGame(Path());
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} else if (tag != "Prompt" && tag != "ContextMenuPopup") {
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} else if (tag != "Prompt" && tag != "ContextMenuPopup" && tag != "ContextMenuCallbackPopup" && tag != "Report" && tag != "listpopup") {
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// Maybe should invert the logic here, so many cases..
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// There may have been changes to our savestates, so let's recreate.
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RecreateViews();
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}
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